// persistent online space sandbox

blockedspace

One shared universe. Many Operators.
Fly a Drone, mine, fight, trade — in a continuous 2D galaxy that never sleeps.

v scroll_down
operator@blockedspace:~/about

./about --verbose

blockedspace is a 2D top-down persistent online space sandbox.

Galaxies, star systems, stations, asteroid belts, anomalies and Stargates live as objects on a continuous map — no teleporting between them. The server is the single source of truth for movement, damage, loot and the economy.

You fly a Drone alongside other Operators in one shared universe. What you build, mine, or destroy — everyone sees.

./features --list

universe.sys

PERSISTENT_UNIVERSE

A network of galaxies linked by wormholes. Every system, belt and station has real coordinates and persists when you log off.

combat.sys

MULTIPLAYER_COMBAT

Pilot your Drone in real time. Server-authoritative hits, loot and anti-cheat — skill decides, not the client.

economy.sys

MINING_&_ECONOMY

Mine asteroid belts, haul ore to stations, and sell into a market where prices drift with supply and demand.

trade.sys

STATIONS_&_TRADE

Dock at stations to offload cargo, re-equip your Drone and pay your debts. Hubs where Operators cross paths.

operator@blockedspace:~

./connect

ssh community@blockedspace

The universe is being built in the open. Follow development, read the public docs, and shape what the Blocked Sector becomes.

> GITHUB > DISCORD [soon] > WIKI
operator@blockedspace:~/subscribe

./subscribe

Get a ping when the alpha opens. No spam — only launch & major milestones.

> subscribe --email

// newsletter coming soon — backend endpoint pending